![]() K'ril Tsutsaroth: Melee, magical and extremely powerful magical attacks which he will use if you have been using protect from melee to fend from his attacks, it also drains your prayer.General Graardor: Melee and ranged attacks.Commander Zilyana: Melee and magical attacks.Melee attacks will only hit one person (the tank, who takes the main damage) while ranged and magical attacks will hit everybody in the room. Red: Zamorak killcount (Imps) Generals and BodyguardsĮach of the generals has two or three attacks. For example to gain access to K'ril Tsutsaroth's room you would need 40 kills of Zamorak followers.īlue: Saradomin killcount (Spiritual Warriors and Mages, Knights and Priests of Saradomin) To gain entrance to a general's room you require 40 killcount of the respective army. This is to show you how many followers of each god you have defeated. On your screen a killcount meter will be displayed. Complete the conversation, then use a rope on the entrance. Go to God Wars in the way suggested on the map, then speak to the fallen knight near the entrance. On your first trip to God Wars, bring a rope. Now pick up the two pieces of food (or potions) you dropped here earlier for a complete inventory. Then cast trollheim teleport, leaving you with 2 inventory spaces. Now store your Ring of Duelling, and withdraw 3 pieces of food (or potions). Rub your Ring of Duelling, and teleport to Castle Wars. Cast Trollheim teleport, drop two pieces of food or potions. Bank 3 items, then withdraw 4x law rune, 4x fire rune, and a Ring of Duelling (or other teleportation jewelry that teleports near to a bank). ![]() ![]() Withdraw your complete inventory, as you would like it to appear. Requirements: To be able to use the Trollheim teleport and maintain a full inventory Commander Zilyana, Bree, Starlight and Growler would still attack you. For example if you wore a Saradomin stole, you would not be attacked by followers of Saradomin, but still be attacked by followers of Armadyl, Bandos and Zamorak. The generals and sergeants of each section will always act aggressively towards you, but if you wear an item of the god that the corresponding army represents, the lesser monsters of that faction will become non-aggressive towards you. These are:Įach of these areas have a series of high leveled, and aggressive monsters, along with a general, and 3 sergeants. The God Wars Dungeon is comprised of five sections, one of them is the battleground, one containing representatives of each warring god, and each of the remaining four are ruled by a different god. Items: 1x Hammer, 1x Mith Grapple, 2x Rope.Quests: Started Troll Stronghold Started.Skills: 70 Agility, 70 Hitpoints, 70 Ranged, 70 Strength. ![]() You cannot use stat boosting potions to gain entry to any of the areas. Each area will require a skill level to gain entry to, and perhaps a particular item. The God Wars Dungeon is comprised of several areas, these being the main area, Armadyl's Eyrie, Bandos's Stronghold, Saradomin's Encampment, and Zamorak's Fortress. ![]()
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